Unity Creative Code Workshop

Unity is known as a powerful tool for indie game developers. Here at Helios Interactive, we use it in many of our interactive games, applications and installations. I’ve found it to be a wonderful toolset for artistic expression and Creative Coding. I was inspired to hold an introductory workshop to Creative Coding in Unity by the […]

Final Four: A Digital Review

If you were lucky enough to visit this year’s 2015 Final Four Championship in Indianapolis, then you may have found yourself jamming out to Zac Brown Band at White River State Park, dining on some stellar oysters at The Oceanaire Seafood Room, or enjoying one of the greatest men’s college basketball championship games in recent […]

Intel Realsense App Submissions

We at Helios like to participate in various hackathons, developer challenges, and other community events as often as our busy schedules will allow. Over the past few years, we’ve entered a bunch of contests and have come away with something more valuable than prizes or awards — a jump start to new products or applications […]

Portland VR Meetup

Portland has a new meet-up group centered around Virtual Reality. The group is co-founded by Kent Bye, host of the Voices of VR Podcast and Raven Zachary, an established community organizer and Mobile Advisor. Kent Bye kicked off the inaugural meetup and laid out some plans for the group. Zach Krausnick shared his VR game Noctica […]

5 Takeaways From First Oculus Connect

On September 19 and 20, Oculus hosted its first ever developer conference in Hollywood, California. The attendees of this conference were primarily content makers and developers excited about the Rift and its possibilities. The energy at the event was palpable, and with the demo rooms filled up, the hallways quickly became demo areas for attendees’ […]

INST-INT Conference 2014

​The INST-INT Conference is “A gathering  focused on the Art of Interactivity for objects, environments & experiences”. It’s put together by the same folks who run the excellent Eyeo Festival, with a more intimate crowd and a focus on interactivity, where the heart of Eyeo this year was data and visualization. It’s held at the stunning Walker […]

GDC 2014

So when I look at most corporate events, I do so through a very different set of lenses than most attendees. I’m typically looking at booth layouts, technologies used to present and promote new products, and anything new and cool — with little regard for the actual reasons for the conference. This year is a little […]

Head of the Order

Recently as a side project I built a tech demo of a gestural combat game called Head of the Order. It ended up winning first place in Intel’s Perceptual Computing Challenge. Head of the Order is a tournament style fighting game where users get to play as wizards and other magical beings while using hand […]

Future of CES

CES, where is this show going? I just attended my 15th CES in the last 18 years, and thought I’d share some of my thoughts. In wandering the show floors at various events over the course of the year, I like to judge an event’s health by looking for a few things. First, innovation. Innovation comes […]