Focus Window Display

Josh Michaels, an organizer of the PDX Creative Coders, lined up an opportunity to fill some vacant storefronts with electronic art. We would have a few weeks to come up with an idea, build it, and install it for public use on Division St. in the Ford District, where it would stay up for a […]

Unity Creative Code Workshop

Unity is known as a powerful tool for indie game developers. Here at Helios Interactive, we use it in many of our interactive games, applications and installations. I’ve found it to be a wonderful toolset for artistic expression and Creative Coding. I was inspired to hold an introductory workshop to Creative Coding in Unity by the […]

Interactive Glove Prototype

Our Interactive Developer Corey Struzan is working on an interactive glove input device. Taking inspiration from a multitude of earlier glove-based peripherals he researched, he’s combined an Arduino and bend sensors with a comfortable glove to create a prototype glove input device for virtual interaction. The concept of a virtual reality glove is not a […]

Kleedoscope

Zach Lieberman closed the show at Eyeo Conference this year. At one point Zach had referenced Paul Klee’s Pedagogical Sketchbook, in which Klee describes the lives and attitudes of lines, and I can’t put it down. One line’s personality, “an active line on a walk, moving freely, without goal. A walk for a walk’s sake”. […]