GDC 2014

So when I look at most corporate events, I do so through a very different set of lenses than most attendees. I’m typically looking at booth layouts, technologies used to present and promote new products, and anything new and cool — with little regard for the actual reasons for the conference. This year is a little […]

Head of the Order

Recently as a side project I built a tech demo of a gestural combat game called Head of the Order. It ended up winning first place in Intel’s Perceptual Computing Challenge. Head of the Order is a tournament style fighting game where users get to play as wizards and other magical beings while using hand […]