Scaling UI for the HoloLens

We’ve had our HoloLens development kits for a few weeks now, and they’re great fun to work with. However, with great fun and new holographic paradigms, we get the responsibilities of new design and workflow challenges.   An Incomplete Starting Point   There’s a great post by AndrewC of Unity on how to set up […]

Unity Creative Code Workshop

Unity is known as a powerful tool for indie game developers. Here at Helios Interactive, we use it in many of our interactive games, applications and installations. I’ve found it to be a wonderful toolset for artistic expression and Creative Coding. I was inspired to hold an introductory workshop to Creative Coding in Unity by the […]